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Flash Games - Casino Games Review

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Flash Casino Games - A New Era for Online Gaming?

When it comes to Flash / Shockwave, the motion is the message.

For lovers of Flash games and movies, the smooth, playful presentation capabilities are a language all its own. Smooth transitions can add a lot to online game fun.


GalaxiWorld.com Super Nova Game now available in Flash

Even for those who tire of pointless animation, some Web sites manage to use them effectively to entertain and perhaps drive home a point. It only makes sense that Flash would infiltrate the world of online casino games. In fact, GalaxiWorld.com Casino was using Flash games in their banner ads several years ago.

Demand for Flash based games is definitely growing and online gamblers may soon prefer playing casino games in Macromedia's Flash/Shockwave format. Yes, this wonderful vector-based format has tremendous entertainment potential, however Casino games aren't your average slash and kill video games. What extra action and interactivity could an online casino game offer other than the standard spinning wheel and reels?

Is there anything in this format that has real value for casino game players? GalaxiWorld.com Casino just released their new Flash games. Their new games are visually impressive and easier on the eyes. The interface is just as big as it's always been. GalaxiWorld has consistently had the biggest, most visually impressive interface. The sounds are new and interesting and it just feels like it's more fun.

GalaxiWorld.com Casino - Offers 14 New Flash Games

Just recently, GalaxiWorld.com Casino launched 14 new flash games including ten Video Poker games, 3 Slot games and Blackjack. It's the beginning of a new era of online gaming interfaces and interactivity, and GalaxiWorld.com is poised to take the lead.

GalaxiWorld.com Casino has been a leader in no-download online gambling since 1998 and offers the Net's largest selection of online casino games. They now offer over 50 games. Check out the new Flash games now.

Flash and Java

Java has been the solid work horse of online gaming. It happens to be the programming language of e-commerce as well, because of its ability to bridge the gap between different programming languages. Many small hand held and coin operated devices utilize Java. It's been a perfect match for a type of gaming that has required little in the way of graphic animation

  • Visual acuity - vector images are easier on the eyes - no jpeg distortion
  • More stimulating - gradients are pleasing
  • Motion is smoother, less jerky
  • More creative and interactive possibilities
  • Cards, reels, wheels and dice look more realistic
  • Simple human images can be integrated and animated
  • Full screen interface - big images and interface are possible


Visual Dynamics - dynamic 3D perspectives are possible using simple Flash-based 3D vectors and the tricks and motion with this format is easier on the processor.

  • Flash is built for graphic display and interactivity
  • Flash coding is relatively simple compared to Java which requires heavy duty coding
  • Animated game components easier for Flash
  • More sophisticated and detailed images can be used

Streaming

  • Applets cannot stream data directly into the browser
  • Applets can't communicate with browser events outside of the Java applet window itself --- Flash via JavaScript, can interact with browser or html generated input
  • Support for Java by Microsoft and updates of the IE browser are questionable
  • Microsoft has its own Active X architecture that is not always amenable to applets written in Java

Technology

Programming - Java strong pressure on a small number of key drivers such as the Java runtime program (just in time compiler). This places limits on the richness of the Java applet.

  • Excessive synchronization, excessive allocation, and other programming inefficiencies
  • Depends on Java programmers and technical programming which may be rarer than available Flash programmers and programming.
  • Flash is very good at creating rich user interfaces on the client/presentation layer, but it cannot connect directly to databases
  • Microsoft could abandon support for Java at some point and move to XML

Stability

  • Flash movies are said to be more stable in browsers than Java applets
  • Speed Java is said to 20 to 50 times slower than Flash in terms of processing instructions

Sound

  • µ-law 8 kHz 8-bit mono sound format presently forms the upper limit for the Java language
  • MP3 is more readily streamed with Flash; it is possible to enable MP3 via Java but at present it isn't widely available
  • MP3 offers sampling up to 44k per second

    Graphics
  • "the motion is the message" and Java was never written to process graphic animation. It was meant to transfer simple code or basic computer instructions
  • Java graphics are pixel based and that creates huge file sizes. Its graphic potential is limited

Security

  • uses the same https secure sockets system as Java, in fact, Flash uses the same backend programming as used in Java applications

There's no doubt that in the next few years, Flash games will have evolve to provide an ever new and entertaining online game experience. Those casinos that are offering it now will be your best bets in the future.

New Flash Game TechnologyReview

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